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Hagia Sophia. VR, Full Dome Production
Real Time production on show from December 2015 at the Hellenic Cosmos, Full Dome facility.
3d Modeling and Texturing of the monument for 3 different eras
In collaboration with Abraam Onasiades (Additional Modeling, Texturing) and the 3D department of the Foundation of Hellenic World (Characters, Game Engine implementation, Additional Textures)
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